The image and description are courtesy of Wikipedia.
Heavy Rain is an interactive action-adventure psychological thriller video game created by French developer Quantic Dream exclusively for the PlayStation 3. The game is written and directed by Quantic Dream’s founder and CEO David Cage. Heavy Rain‘s story is a dramatic thriller modelled after film noir, featuring four protagonists involved with the mystery of the Origami Killer, a serial killer who uses extended periods of rainfall to drown his victims.
Ethan Mars is trying to save his son from being the next victim, while investigative journalist Madison Paige, FBI profiler Norman Jayden, and private detective Scott Shelby are each trying to track down clues to the Origami Killer’s identity. The player interacts with the game by performing actions highlighted on screen related to motions on the controller, and in some cases, performing a series of quick time events during fast-paced action sequences. The player’s decisions and actions during the game will affect the narrative. The main characters can be killed, and certain actions may lead to different scenes and endings.
Now this game was totally not what I expected. It was a Christmas gift from my son, who thought it was a ‘shoot-em-up’ game. He knows I enjoy that type of game and he told me that’s what he got me. So when I started playing that’s what I thought I was going to be doing. You know, shooting everything that moved, as well as the normal things that don’t move. In other words, shooting everything and anything!
But it’s not a ‘shoot-em-up’ game. It’s an interactive movie. That’s the best way I can explain it. At first I was thinking get on with the shooting but then I was drawn into the storyline and settled back and…well, I interacted.
Strangely, I was captivated. It’s like I (the player) was the director and I made the decisions on how the characters would react and what questions they would ask. I could have (and did) make some of the characters do good things and some, well, not so good. The decisions I made had an effect on the outcome of the story. The main characters can die if you can’t get them through certain scenarios and you gather less clues if you’re slow in responding too.
I literally spend hours at a time watching and playing as the storyline unfolded. I found myself eager to return to the ‘game’ whenever I turned it off. I wanted to know what would happen next. I wanted to solve the murders and work out who the murderer was. And, when the story ended, I was pleased to discover that if I play again and make different decisions then the ending will be different.
This is not a fast-paced game with earth shattering explosions every second of play. It’s a well thought out game that will have you totally focused on what’s happening on the scene. It’s a brilliant game that I wouldn’t have purchased for myself if I had read the reviews for it first. But it’s a game I’m certainly glad I’ve had the opportunity to participate with and enjoy.
I recommend this game.